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Autor Tema: [MOD] PvP Instance  (Leído 3031 veces)

Desconectado U3Games

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[MOD] PvP Instance
« en: 24 de Junio de 2019, 05:26:34 pm »
Information:

[EN] Mod creator of pvp instances, where you can get additional rewards for wins and is fully configurable.
[ES] Mod creador de instancias pvp, en donde poder obtener recompensas adicionales por victorias y es totalmente configurable.

Instances:
  • All vs all: Kill any player to get rewards.
  • Race War: Kill players of other races to get rewards.
  • Alliance War: Kill players from other alliances to get rewards.

Images:


Config:

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# ---------------------------------------------------------------------------
# PvP Instance Event Mod (By L2JDevs Mods Engine)
# ---------------------------------------------------------------------------
# More information -> http://www.l2jdevs.org
# Telegram group -> https://t.me/l2jdevs
# Sign up and join our community!
# ---------------------------------------------------------------------------
# ID of Npc Event:
# Default: 900504
NpcManagerId = 900504

# ID of portal Event:
# Default: 900505
NpcTeleportId = 900505

# Necessary minimum level of the player to be able to enter the instance:
# Default: 76
MinLevel = 76

# Maximum number of players per instance:
# Default: 100
MaxPlayers = 100

# Protection time to be teleported and resurrected:
# Default = 10
ProtectionTime = 10

# Buff for all wizard players to enter in instance:
# Default: [ { id = 1504 , level = 1 }, { id = 1500 , level = 1 }, { id = 1501 , level = 1 }, { id = 1085 , level = 1 } ]
BuffListMageId = [ { id = 1504 , level = 1 }, { id = 1500 , level = 1 }, { id = 1501 , level = 1 }, { id = 1085 , level = 1 } ]

# Buff for all warrior players to enter in instance:
# Default: [ { id = 1504 , level = 1 }, { id = 1501 , level = 1 }, { id = 1502 , level = 1 }, { id = 1499 , level = 1 } ]
BuffListWarriorId = [ { id = 1504 , level = 1 }, { id = 1501 , level = 1 }, { id = 1502 , level = 1 }, { id = 1499 , level = 1 } ]

# Rewards when the player leaves the instance:
# NOTE: The reward is multiplied by the points earned by the player.
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]
PointsRewardsItem = [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]

# Spawn coordinates for when the player leaves the instance.
# Default: [ { x = 83551 , y = 147945 , z = -3400 } ]
SpawnExitLocation = [ { x = 83551 , y = 147945 , z = -3400 } ]

# Enabled fire friend (if is true, all instances is all vs all):
# Default: False
FireFriendEnabled = False

# Enabled Dual Box Protection (no rewards to same IP):
# Default: False
DualBoxProtectionEnabled = False


# -------------------------------------------------------
# PvP All Instance Configuration
# -------------------------------------------------------
# Enabled PvP All Instance:
# Default: False
AllInstanceEnabled = False

# Spawn coordinates within the instance:
# Example: [ { x = -149963 , y = 254654 , z = -181 }, { x = -148755 , y = 254654 , z = -181 }, { x = -148755 , y = 255971 , z = -181 }, { x = -149963 , y = 255971 , z = -181 } ]
AllInstanceSpawnLocation = [ { x = -149963 , y = 254654 , z = -181 }, { x = -148755 , y = 254654 , z = -181 }, { x = -148755 , y = 255971 , z = -181 }, { x = -149963 , y = 255971 , z = -181 } ]

# Reward to kill player:
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]
AllInstanceRewardsItem = [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]

# Experience reward to kill player:
# Default: 1000
AllInstanceRewardsXpPoints = 1000

# Experience points reward to kill player:
# Default: 250
AllInstanceRewardsSpPoints = 250

# PvP points reward to kill player:
# Default: 1
AllInstanceRewardsPkPoints = 1


# -------------------------------------------------------
# PvP Race Instance Configuration
# -------------------------------------------------------
# Enabled PvP All Instance:
# Default: False
RaceInstanceEnabled = False

# Spawn coordinates within the instance:
# Example: [ { x = -149963 , y = 254654 , z = -181 }, { x = -148755 , y = 254654 , z = -181 }, { x = -148755 , y = 255971 , z = -181 }, { x = -149963 , y = 255971 , z = -181 } ]
RaceInstanceSpawnLocation = [ { x = -149963 , y = 254654 , z = -181 }, { x = -148755 , y = 254654 , z = -181 }, { x = -148755 , y = 255971 , z = -181 }, { x = -149963 , y = 255971 , z = -181 } ]

# Reward to kill player:
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]
RaceInstanceRewardsItem = [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]

# Experience reward to kill player:
# Default: 1000
RaceInstanceRewardsXpPoints = 1000

# Experience points reward to kill player:
# Default: 250
RaceInstanceRewardsSpPoints = 250

# PvP points reward to kill player:
# Default: 1
RaceInstanceRewardsPkPoints = 1


# -------------------------------------------------------
# PvP Alliance Instance Configuration
# -------------------------------------------------------
# Enabled PvP All Instance:
# Default: False
AllyInstanceEnabled = False

# Spawn coordinates within the instance:
# Example: [ { x = -149963 , y = 254654 , z = -181 }, { x = -148755 , y = 254654 , z = -181 }, { x = -148755 , y = 255971 , z = -181 }, { x = -149963 , y = 255971 , z = -181 } ]
AllyInstanceSpawnLocation = [ { x = -149963 , y = 254654 , z = -181 }, { x = -148755 , y = 254654 , z = -181 }, { x = -148755 , y = 255971 , z = -181 }, { x = -149963 , y = 255971 , z = -181 } ]

# Reward to kill player:
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]
AllyInstanceRewardsItem = [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]

# Experience reward to kill player:
# Default: 1000
AllyInstanceRewardsXpPoints = 1000

# Experience points reward to kill player:
# Default: 250
AllyInstanceRewardsSpPoints = 250

# PvP points reward to kill player:
# Default: 1
AllyInstanceRewardsPkPoints = 1

# Clan reputation points reward to kill player:
# Default: 1
AllyInstanceRewardsClanPoints = 1


Download:

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Upcoming Features:

Green ------- Feature that has already been tested and added.
Orange ----- Feature in development or partially done.
Red --------- Feature is not yet available.

- Player panel for create new temporal instances.
- Pvp party instance.