Dead Effects System

10,00

Categorías: ,

Descripción

[EN] System of effects for when a player is killed by another player.
[ES] Sistema de efectos para cuando un jugador es matado por otro jugador.

Features:

  • Dead Sky Effect
  • Dead Camera Effect
  • Show Stats Opponent Chat Msg

 

  • Show Stats Opponent Screen Msg

 

Código: [Seleccionar]
# ---------------------------------------------------------------------------
# Dead Effects System Mod (By L2JDevs Mods Engine)
# ---------------------------------------------------------------------------
# More information -> http://www.l2jdevs.org
# Telegram group -> https://t.me/l2jdevs
# Sign up and join our community!

# -------------------------------------------------------
# Dead Sky Effect Setting
# -------------------------------------------------------
# Enabled Dead Sky Effect:
# Default: False
DeadSkyEffectEnabled = False

# Enabled effect only in instance zone:
# Default: False
DeadSkyEffectInInstance = False


# -------------------------------------------------------
# Show Stats Opponent System Setting
# -------------------------------------------------------
# Enabled Show Stats Opponent:
# Default: False
ShowStatsOpponentEnabled = False

# Enabled Chat Text Message:
# Default: False
ShowStatsOpponentChatMsgEnabled = False

# Enabled Screen Message:
# Default: False
ShowStatsOpponentScreenMsgEnabled = False

# Time of Screen Message (seconds):
# Default: 3
ShowStatsOpponentScreenMsgTime = 3


# -------------------------------------------------------
# Dead Camera Effect Setting
# -------------------------------------------------------
# Enabled Dead Camera Effect:
# Default: False
DeadCameraEffectEnabled = False

# Enabled effect only in instance zone:
# Default: False
DeadCameraEffectInInstance = False

# Force distance of objects (Camera<->Killer):
# Default: 10
DeadCameraEffectDistanceForce = 10

# Killer point of view:
# North = 90, South = 270, East = 0, West = 180
# Default: 0
DeadCameraEffectAngle1 = 0

# Killer camera angles (coefficient):
# Default: 5
DeadCameraEffectAngle2 = 5

# Movement speed of the camera (milliseconds):
# Default: 5000
DeadCameraEffectTime = 5000

# Range to movement speed of the camera (milliseconds):
# Default: DeadCameraEffectTime/2
DeadCameraEffectRange = 2500

# Animation delay (milliseconds):
# Default: 3000
DeadCameraEffectDuration = 5000

# Other Settings:
DeadCameraEffectYaw = 0
DeadCameraEffectPitch = 1
DeadCameraEffectWide = 0
DeadCameraEffectAngle3 = 0

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