Strider

When a hatchling attains level 55, the hatchling can evolve into a strider through the completion of a quest. Speak to Wiseman Cronos of Hunters Village for information about the path to obtain a strider.

A strider uses the same name as the hatchling from which it has been evolved (ie: a Dragonflute of Star will become a Dragon Bugle of Star after completing the quest). During the change, however, experience and other abnormal states, hunger gauge, level, etc. will all be cancelled and re-initialized. Once a hatchling gets evolved into a strider it cannot be changed back into a hatchling. A strider can be summoned at any time and from anywhere by using the appropriate item to summon it.

Functions of a Strider

During hunting, a strider will engage in hunting activities alongside its master. The method to handle a strider during hunting is the same as the method used to handle other pets such as hatchlings, wolves, etc.

Transportation

The player who has summoned a strider can use the mount/dismount button in the Action window to ride a strider. While a player is riding on a strider, various status and interfaces will change.

When one is riding a strider, P. Atk. and Speed will reflect the status of the strider and other abilities will reflect those of the player who is riding the strider. However, if the level of the player is considerably lower than that of the strider, the strider' P. Atk. and Speed will receive a penalty. For example, if the level of a player is lower than the level of the strider by 5 levels or more, P. Atk. will decrease by 50% or more, and for each additional gap of 1 level, an additional 5% reduction in P. Atk. will be applied. If the level difference between a player and a strider is 10 levels or more, the strider's Speed will be reduced by half.

After mounting a strider, if the hunger gauge drops to 50% or below, a 50% reduction penalty will be applied to Speed, and mounting and dismounting will also be restricted.

As a strider's level goes up, its Speed will also increase and likewise, if a strider's level goes down, its Speed will decrease as well.

Limitations While Riding A Strider

While riding a strider, a player can still engage in basic combat. However, the player cannot use physical skills, and if the player is wearing any equipment, it cannot have any effect on the strider. However, a player's passive skills are still effective while the player is riding a strider, and the player can also use magic skills. If a player is under the influence of Heal, Buff, or De-Buff magic, it will only affect the player and not the strider.

If a player opens the inventory while riding a strider, the strider's inventory will no longer be visible. When an item is used, such as using a potion, the effect of the item is applied to the player. When escaping or teleporting, one can move to another location while riding on a strider. However, a player cannot engage in social actions, buy or sell in a private store, enchant an item, or use a dwarven workshop.

If a player goes into water while riding on a strider, the player's breath gauge will be applied, and when it disappears the rider's HP will decrease.

If a player dismounts from a strider after riding on it, the strider will automatically be returned to the inventory. This automatic conversion of a strider will also occur when a player logs out or is disconnected while riding a strider.

All the experience obtained while a player is riding a strider will be added to the player's experience. A strider consumes a lesser amount of food while a player rides it.

Death and Disappearance of a Strider

When a strider dies, what happens after that depends on whether a player was riding on it before its death, or whether it was in a pet state.

If it was a pet before dying, like other pets, it will stay for a certain time period as a corpse. Like other pets in general, if a pet does not get resurrected, it will ultimately disappear.

If you were mounted at the time of death, it is you who incurs the experience loss. When you return to the nearest village, castle or clan hall, you will be revived back on your strider. The strider will have lost nothing.

If the hunger gauge of a strider remains below a certain level for some time, the strider will disappear and if a player is riding on it when it happens, the strider will turn into a collar state. In the latter case, when it is summoned, its hunger gauge will show 0%.