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Before
hunting, remember to equip your weapon and
armor in the Inventory. Mystics should also
remember to drag and drop attack spells to
the shortcut bar for quick access. |
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Hunting with Weapons |
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Generally fighters
will do battle in close combat. Simply click
on the target to select, and once more to
attack.
Sword, knife, and blunt types are close range,
and only players with bows may automatically
attack from a further distance. Bows consume
arrows and MP, but may inflict a greater damage
comparable to magic skills. Unlike spells,
bow attacks cannot be cancelled.
Fighters who reach level 5 or higher can learn
active attack skills. |
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Hunting with Magic |
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Mystics are far
more efficient in battle when using magic
spells. First, add skills to the shortcut
bar. Click an opponent to target, then click
the corresponding shortcut key to use the
magic spell against your opponent.
Magic has strong offensive power, but there
are a few things to keep in mind. First, when
using a magic spell, there is a delay before
being able to use the next spell, and movement
is not possible during spell casting. If attacked
while using magic, the spell has a chance
of being cancelled. Mystics should avoid direct
physical contact with opponents if possible.
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Useful Hunting Tips |
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About PvP |
The Lineage II PvP gameplay
is based on a color-coded system.
The name of any character who attacks
another player turns purple (Aggressive),
and this also applies to anyone who
attacks an Aggressive
player.
Players do not receive penalties for
attacking and defeating Aggressive
characters. However, when attacking
and killing characters that are Neutral
(white colored names), the player's
Karma points increase and the player
becomes a Chaotic
character. Chaotic character names
turn red, and the guards of any village
will attack a Chaotic character whenever
they come in contact with one. Chaotic
characters cannot use shop services,
and have a high chance of dropping
items upon death. To reduce Karma
back to 0, the player must hunt monsters.
There is also a quest available that
can reduce the number of Player Kills
a player has earned.
Combat Points (CP) are consumed through
PvP. The CP total varies by class,
recovers over time, and acts as a
buffer that must be depleted before
damage will affect the player's hit
points. |
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Acquiring Skills |
When a player hunts monsters, he/she may obtain experience points and SP (Skill Points). SP is consumed when the character learns a new skill, and can be viewed from the Detailed Status Window.
Fighter classes may learn new skills
at level 5, while mystics can learn
new magic spells at level 7. Go to the
fighter guild or mystic guild in the
village to learn new skills and magic.
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Shields |
Physical defense rates do not increase merely by putting on a shield. But when a character wears a shield, the character may randomly defend against enemy attacks according to the shield's ability. Successful shield defense leads to decreased damage depending on the shield's ability.
However, keep in mind that evasion skills
decrease when wielding a shield. This
may be particularly significant for
dark elf mystics, for whom evasion is
a necessity. For certain classes, wielding
a shield may actually be a disadvantage
in battle. |
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Potions |
HP does not instantly recover
when a potion is taken. It takes some time
to recover, so it may be wise to use potions
before or during a battle. |
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Accelerating Magic
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Mystics only have increased spell
casting speeds when wearing magic caster
upper and lower body clothing.
When a mystic wears fighter type equipment,
physical defense rates increase, but spell
casting speeds are reduced by half. |
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Item Drops |
When a
character dies, random items in the character's
possession have a chance to fall
to the ground for anyone to loot. The drop rate
for items that are not being worn is higher
than items that the character is currently
wearing.
No
more than five items are dropped at one time,
and characters with high Karma (Chaotic
characters) have an increased item drop rate proportional
to their karma levels. |
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