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Mods Pack / [MOD] Jail Penalty System
« Último mensaje por U3Games en 30 de Marzo de 2023, 05:13:23 pm »Information:
[EN] Penalty system for players who have gone through jail. Every time a player enters the jail, he will increase his penalty level and only by paying a fee can he remove the penalty level he has.
[ES] Sistema de penalizacion para los jugadores que han pasado por la carcel. Cada vez que un jugador entre en la carcel, aumentara su nivel de penalty y solo pagando una cuota podra eliminar el nivel de penalty que tenga.
Config:
Upcoming Features:
• Green ------- Feature that has already been tested and added.
• Orange ----- Feature in development or partially done.
• Red --------- Feature is not yet available.
[EN] Penalty system for players who have gone through jail. Every time a player enters the jail, he will increase his penalty level and only by paying a fee can he remove the penalty level he has.
[ES] Sistema de penalizacion para los jugadores que han pasado por la carcel. Cada vez que un jugador entre en la carcel, aumentara su nivel de penalty y solo pagando una cuota podra eliminar el nivel de penalty que tenga.
Config:
# ---------------------------------------------------------------------------
# Jail Penalty System Mod (By L2JDevs Mods Engine)
# ---------------------------------------------------------------------------
# More information -> http://www.l2jdevs.org
# Telegram group -> https://t.me/l2jdevs
# Sign up and join our community!
# ---------------------------------------------------------------------------
# Enabled Jail Penalty System:
# Default: False
JailPenaltySystemEnabled = False
# ID of Npc Event:
# Default: 900550
NpcId = 900550
# Item ID used to pay to reduce the penalty level..
# Default: 57
PriceItemId = 57
# Price to pay to reduce penalty level.
# Default: 1000000000
PriceAmount = 1000000000
# -------------------------------------------------------
# Visual Effects Setting
# -------------------------------------------------------
# Enabled visual effects:
# Default: False
EffectsEnabled = False
# Visual effect for player when it has a penalty level:
# Possible values: NONE, DOT_BLEEDING, DOT_POISON, DOT_FIRE, DOT_WATER, DOT_WIND, DOT_SOIL, STUN, SLEEP, SILENCE, ROOT, PARALYZE,
# FLESH_STONE, DOT_MP, BIG_HEAD, DOT_FIRE_AREA, CHANGE_TEXTURE, BIG_BODY, FLOATING_ROOT, DANCE_ROOT, GHOST_STUN, STEALTH,
# SEIZURE1, SEIZURE2, MAGIC_SQUARE, FREEZING, SHAKE, BLIND, ULTIMATE_DEFENCE, VP_UP, REAL_TARGET, DEATH_MARK, TURN_FLEE,
# VP_KEEP, INVINCIBILITY, AIR_BATTLE_SLOW, AIR_BATTLE_ROOT, CHANGE_WP, CHANGE_HAIR_G, CHANGE_HAIR_P, CHANGE_HAIR_B,
# STIGMA_OF_SILEN, SPEED_DOWN, FROZEN_PILLAR, CHANGE_VES_S, CHANGE_VES_C, CHANGE_VES_D, TIME_BOMB, MP_SHIELD,
# NEVIT_ADVENT, BR_NONE, BR_AFRO_NORMAL, BR_AFRO_PINK, BR_AFRO_GOLD, BR_POWER_OF_EVA, BR_HEADPHONE, BR_VESPER1,
# BR_VESPER2, BR_VESPER3, BR_SOUL_AVATAR, CHANGE_7ANNIVERSARY;
# Default: BIG_BODY
EffectsType = BIG_BODY
# -------------------------------------------------------
# Skill Effects Setting
# -------------------------------------------------------
# Enabled penalty skill for players:
# Default: False
SkillEnabled = False
# Skill effect for player when it has a penalty level:
# Default: 777500
SkillId = 777500
Upcoming Features:
• Green ------- Feature that has already been tested and added.
• Orange ----- Feature in development or partially done.
• Red --------- Feature is not yet available.