Mensajes recientes

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31
Information & News / Mods Engine v3 (Rework)
« Último mensaje por U3Games en 25 de Abril de 2020, 01:16:28 pm »


L2JMods is an add-on, fully written in Java, for L2 Java Servers
that allows you add mods without any server modification.

==- Updated to java 11, engine and mods! -==

WELLCOME TO NEW L2J MODS ENGINE


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32
Development / [TODO] Events
« Último mensaje por U3Games en 24 de Abril de 2020, 09:41:05 pm »
List and development status in which it is currently.

Green ------- Feature that has already been tested and added.
Orange ----- Feature in development or partially done.
Red --------- Feature is not yet available.


  • Events:
· AngelCat.
· AprilFools.
· CatchATiger.
· CharacterBirthday.
· CofferOfShadows.
· FreyaCelebration.
· GiftOfVitality.
· Halloween.
· HeavyMedal.
· L2Day.
· LoversJubilee.
· LoveYourGatekeeper.
· MasterOfEnchanting.
· PlayingWithFire.
· SaveTheCrow.
· SavingSanta.
· SquashEvent.
· TheValentineEvent.
· WintermelonWoes.
· ZakenCurse.

  • Custom:
· Elpies.
· Rabbits.
· Race.
· Wedding.
33
Information & News / New sections of contribution!
« Último mensaje por U3Games en 12 de Febrero de 2020, 08:43:44 pm »
To organize user contributions, we have created sub-forums and have everything classified.

Example sub-forums
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I hope that these community improvement measures are to your liking.

A greeting from the whole team!
34
Information & News / New year, new features!
« Último mensaje por U3Games en 01 de Febrero de 2020, 05:56:30 pm »
After the great increase in activity, both the private and public projects have decided to make some changes and improvements.

Subscription Changes

The price of this subscription will undergo the following changes:

  • Initial subscription price will not be the same as the renewal, all this as long as it is renewed within the period of validity of the subscription.
  • Price of git access to the standard compiled pack only increases by 50€.
  • The possibility of making the semi-annual payment is added, designed for users, who for the reason they have, do not want to risk renew annually.

The new price conditions are detailed below:

  • Initial Price: 200€ (16,66€ per month) (as long as it is a new registration or put another way, the first year), under the same terms and conditions as the previous subscribers.
  • Semi-annual renewal price 40% discount about the initial price, devised for users who are within the term of their subscription and wish to renew, 120€ (20€ per month) for the renewal or extension of 6 more months.
  • Annual renewal price 25% discount about the initial price, devised for users who are within the term of their subscription and wish to renew, 150€ (12,50€ per month) for the renewal or extension of 12 more months.
New Goals:
  • L2JLauncher: We are already working on the new launcher and updater, we will have a public and private version that will be customizable..
  • L2JAuthorization: We have released to the private version a licensing system for its control and protection.
  • L2JEventEngine: We will resume the event engine, adapting and improving it. It will only be available for the public and private version of L2JDevs.
  • Multi Chronicles: We will take the current project to support other chronicles; Interlude, Epilogue, ...
  • Vote Server Web: Soon we will have our own web top server, with voting system every 24 hours.

Remind you that we are still looking for collaborators! If you want to help with our project and get to be part of our team of developers, start reporting errors, offering improvements, repairs, etc.

Greetings from the whole team, we keep working!
35
Mods Pack / [MOD] Questions Event
« Último mensaje por U3Games en 24 de Agosto de 2019, 11:59:33 am »
Information:

[EN] It is a question event, fully configurable.
[ES] Se trata de un evento de preguntas, totalmente configurable.

Images:


Config:

Código: You are not allowed to view links. Register or Login
# ---------------------------------------------------------------------------
# L2 Questions Event Mod (By L2JDevs Mods Engine)
# ---------------------------------------------------------------------------
# More information -> http://www.l2jdevs.org
# Telegram group -> https://t.me/l2jdevs
# Sign up and join our community!
# ---------------------------------------------------------------------------
# Enabled L2 Questions Event:
# Default: True
EventEnabled = True

# Enabled logger of Event:
# Default: True
EventLogEnabled = True

# ID of npc event:
# Default: 666999
EventNpcId = 666999

# Spawn of npc event:
# Default: [ { x = 87116 , y = -141332, z = 1336 , h = 0 }, { x = -13869 , y = -122063, z = 2984 , h = 0 } ]
EventNpcSpawn = [ { x = 87116 , y = -141332, z = 1336 , h = 0 }]

# Npc send message to all player (true) or nearby players (false):
# Default: True
EventNpcMsgAllPlayer = True

# Npc radius to send message:
# Default: 1000
EventNpcMsgRadius = 1000

# Number of available question of event:
# Default: 5
AvailableQuestion = 5

# Number of max question in event:
# Default: 3
MaxQuestion = 3

# Day to enabled event:
# Possible values:
# 0 - All  days
# 1 - Sunday
# 2 - Monday
# 3 - Tuesday
# 4 - Wednesday
# 5 - Thursday
# 6 - Friday
# 7 - Saturday
# Default: 4
EventDayStart = 4

# Tiem to start event:
# Default: [{ hour = 19 , minute = 30}]
EventTimeStart = [{ hour = 19 , minute = 30}]

# Event time delay (minutes):
# Default: 30
EventTimeDelay = 30

# Send rewards in email (TRUE) or add item to inventory of player (FALSE):
# Default: True
RewardsEmailEnabled = True

# Min points to send rewards:
# Default: 3
RewardsCondition = 3

# Multiply the reward amount per successful question:
# Default: True
RewardsRateEnabled = True

# Rewards for player ():
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]
Rewards = [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]

Download:

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Upcoming Features:

Green ------- Feature that has already been tested and added.
Orange ----- Feature in development or partially done.
Red --------- Feature is not yet available.
36
Mods Pack / [MOD] PvP Instance
« Último mensaje por U3Games en 24 de Junio de 2019, 05:26:34 pm »
Information:

[EN] Mod creator of pvp instances, where you can get additional rewards for wins and is fully configurable.
[ES] Mod creador de instancias pvp, en donde poder obtener recompensas adicionales por victorias y es totalmente configurable.

Instances:
  • All vs all: Kill any player to get rewards.
  • Race War: Kill players of other races to get rewards.
  • Alliance War: Kill players from other alliances to get rewards.

Images:


Config:

Código: You are not allowed to view links. Register or Login
# ---------------------------------------------------------------------------
# PvP Instance Event Mod (By L2JDevs Mods Engine)
# ---------------------------------------------------------------------------
# More information -> http://www.l2jdevs.org
# Telegram group -> https://t.me/l2jdevs
# Sign up and join our community!
# ---------------------------------------------------------------------------
# ID of Npc Event:
# Default: 900504
NpcManagerId = 900504

# ID of portal Event:
# Default: 900505
NpcTeleportId = 900505

# Necessary minimum level of the player to be able to enter the instance:
# Default: 76
MinLevel = 76

# Maximum number of players per instance:
# Default: 100
MaxPlayers = 100

# Protection time to be teleported and resurrected:
# Default = 10
ProtectionTime = 10

# Buff for all wizard players to enter in instance:
# Default: [ { id = 1504 , level = 1 }, { id = 1500 , level = 1 }, { id = 1501 , level = 1 }, { id = 1085 , level = 1 } ]
BuffListMageId = [ { id = 1504 , level = 1 }, { id = 1500 , level = 1 }, { id = 1501 , level = 1 }, { id = 1085 , level = 1 } ]

# Buff for all warrior players to enter in instance:
# Default: [ { id = 1504 , level = 1 }, { id = 1501 , level = 1 }, { id = 1502 , level = 1 }, { id = 1499 , level = 1 } ]
BuffListWarriorId = [ { id = 1504 , level = 1 }, { id = 1501 , level = 1 }, { id = 1502 , level = 1 }, { id = 1499 , level = 1 } ]

# Rewards when the player leaves the instance:
# NOTE: The reward is multiplied by the points earned by the player.
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]
PointsRewardsItem = [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]

# Spawn coordinates for when the player leaves the instance.
# Default: [ { x = 83551 , y = 147945 , z = -3400 } ]
SpawnExitLocation = [ { x = 83551 , y = 147945 , z = -3400 } ]

# Enabled fire friend (if is true, all instances is all vs all):
# Default: False
FireFriendEnabled = False

# Enabled Dual Box Protection (no rewards to same IP):
# Default: False
DualBoxProtectionEnabled = False


# -------------------------------------------------------
# PvP All Instance Configuration
# -------------------------------------------------------
# Enabled PvP All Instance:
# Default: False
AllInstanceEnabled = False

# Spawn coordinates within the instance:
# Example: [ { x = -149963 , y = 254654 , z = -181 }, { x = -148755 , y = 254654 , z = -181 }, { x = -148755 , y = 255971 , z = -181 }, { x = -149963 , y = 255971 , z = -181 } ]
AllInstanceSpawnLocation = [ { x = -149963 , y = 254654 , z = -181 }, { x = -148755 , y = 254654 , z = -181 }, { x = -148755 , y = 255971 , z = -181 }, { x = -149963 , y = 255971 , z = -181 } ]

# Reward to kill player:
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]
AllInstanceRewardsItem = [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]

# Experience reward to kill player:
# Default: 1000
AllInstanceRewardsXpPoints = 1000

# Experience points reward to kill player:
# Default: 250
AllInstanceRewardsSpPoints = 250

# PvP points reward to kill player:
# Default: 1
AllInstanceRewardsPkPoints = 1


# -------------------------------------------------------
# PvP Race Instance Configuration
# -------------------------------------------------------
# Enabled PvP All Instance:
# Default: False
RaceInstanceEnabled = False

# Spawn coordinates within the instance:
# Example: [ { x = -149963 , y = 254654 , z = -181 }, { x = -148755 , y = 254654 , z = -181 }, { x = -148755 , y = 255971 , z = -181 }, { x = -149963 , y = 255971 , z = -181 } ]
RaceInstanceSpawnLocation = [ { x = -149963 , y = 254654 , z = -181 }, { x = -148755 , y = 254654 , z = -181 }, { x = -148755 , y = 255971 , z = -181 }, { x = -149963 , y = 255971 , z = -181 } ]

# Reward to kill player:
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]
RaceInstanceRewardsItem = [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]

# Experience reward to kill player:
# Default: 1000
RaceInstanceRewardsXpPoints = 1000

# Experience points reward to kill player:
# Default: 250
RaceInstanceRewardsSpPoints = 250

# PvP points reward to kill player:
# Default: 1
RaceInstanceRewardsPkPoints = 1


# -------------------------------------------------------
# PvP Alliance Instance Configuration
# -------------------------------------------------------
# Enabled PvP All Instance:
# Default: False
AllyInstanceEnabled = False

# Spawn coordinates within the instance:
# Example: [ { x = -149963 , y = 254654 , z = -181 }, { x = -148755 , y = 254654 , z = -181 }, { x = -148755 , y = 255971 , z = -181 }, { x = -149963 , y = 255971 , z = -181 } ]
AllyInstanceSpawnLocation = [ { x = -149963 , y = 254654 , z = -181 }, { x = -148755 , y = 254654 , z = -181 }, { x = -148755 , y = 255971 , z = -181 }, { x = -149963 , y = 255971 , z = -181 } ]

# Reward to kill player:
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]
AllyInstanceRewardsItem = [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]

# Experience reward to kill player:
# Default: 1000
AllyInstanceRewardsXpPoints = 1000

# Experience points reward to kill player:
# Default: 250
AllyInstanceRewardsSpPoints = 250

# PvP points reward to kill player:
# Default: 1
AllyInstanceRewardsPkPoints = 1

# Clan reputation points reward to kill player:
# Default: 1
AllyInstanceRewardsClanPoints = 1


Download:

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Upcoming Features:

Green ------- Feature that has already been tested and added.
Orange ----- Feature in development or partially done.
Red --------- Feature is not yet available.

- Player panel for create new temporal instances.
- Pvp party instance.
37
Information / [INFO][REQUIRED] L2JDevs Conventions
« Último mensaje por Sacrifice en 05 de Abril de 2019, 09:16:36 pm »
Updated!
38
Mods General Information / [INFO][MODS] New version available!
« Último mensaje por U3Games en 27 de Marzo de 2019, 09:18:40 pm »


L2JDevs Mods Engine Project
With support for Java and completely renewed!



FEATURES:

  • Code rewritten in Java, eliminated Kotlin code.
  • Implemented new configuration system.
  • New mods administration panel.
  • Cleaning and reorganization.



ENGINE PANEL:





MORE INFO:

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39
Information & News / Why should you suscribe to L2JDevs?
« Último mensaje por U3Games en 26 de Marzo de 2019, 09:12:13 pm »
But, first at all, what is L2JDevs? Well, we're a team founded in 2016 that aims to achieve a complete and free of bugs L2J serverpack providing several customization options to take your server to the next level. Our project is based on the official server (retail), but it is fully configurable and adaptable!

We think we have a diverse and rich team, with different points of view and roles (In addition to being very experienced and trained.). All of us had a server in the past and we suffered the problems of L2J in the last years. So our mission is provide a perfect fit for your server and your users.

  • Do you want add DressMe or any custom modification? L2JDevs pack is prepared for that. Checkout our You are not allowed to view links. Register or Login or mods You are not allowed to view links. Register or Login.
  • Are you looking for events like Capture the flag? Our pack contains TvT (with multiple teams), CTF and Deathmatch as default using Events Engine. Checkout our You are not allowed to view links. Register or Login or events You are not allowed to view links. Register or Login.
  • Are you needing help with your server? We did this for years in different communities and platforms.
    • Telegram, Web, Forum, Skype, Team Speak, Discord, Team Viewer.....
  • Are you searching for modern software? We keep all the libraries updated to the latest version available, in addition to constant improvements in our own java libraries, obtaining greater profitability and optimization.
  • And more!
40
Information / Recruitment, we are looking for collaborators!
« Último mensaje por U3Games en 03 de Febrero de 2019, 05:34:42 pm »


We are looking for new members to be part of our great team.
Would you like to be part of the L2JDevs Team?



We are looking for:
  • DEVELOPERS: Users with knowledge of L2 Java Server and with a great desire to program (fix, features, ...).
  • TESTERS: Users with knowledge of the lineage to compare l2j/off server and report issues.
  • TRANSLATOR: We need users to translate the texts of our multilanguage project.
  • IMAGINARIES: We need users with new ideas, to create new events and mods.

Where to start:

Requirements:
  • Be registered on the forum.
  • Be a user with a premium rank.
  • Be registered at You are not allowed to view links. Register or Login
  • Like and favorite You are not allowed to view links. Register or Login
  • Be an active user in the community and eager to start!

Rewards:
  • Coins for the purchase of products in our online store.
  • Ranks and special permits in our community.
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