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Autor Tema: [MOD] Questions Event  (Leído 2132 veces)

Desconectado U3Games

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[MOD] Questions Event
« en: 24 de Agosto de 2019, 11:59:33 am »
Information:

[EN] It is a question event, fully configurable.
[ES] Se trata de un evento de preguntas, totalmente configurable.

Images:


Config:

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# ---------------------------------------------------------------------------
# L2 Questions Event Mod (By L2JDevs Mods Engine)
# ---------------------------------------------------------------------------
# More information -> http://www.l2jdevs.org
# Telegram group -> https://t.me/l2jdevs
# Sign up and join our community!
# ---------------------------------------------------------------------------
# Enabled L2 Questions Event:
# Default: True
EventEnabled = True

# Enabled logger of Event:
# Default: True
EventLogEnabled = True

# ID of npc event:
# Default: 666999
EventNpcId = 666999

# Spawn of npc event:
# Default: [ { x = 87116 , y = -141332, z = 1336 , h = 0 }, { x = -13869 , y = -122063, z = 2984 , h = 0 } ]
EventNpcSpawn = [ { x = 87116 , y = -141332, z = 1336 , h = 0 }]

# Npc send message to all player (true) or nearby players (false):
# Default: True
EventNpcMsgAllPlayer = True

# Npc radius to send message:
# Default: 1000
EventNpcMsgRadius = 1000

# Number of available question of event:
# Default: 5
AvailableQuestion = 5

# Number of max question in event:
# Default: 3
MaxQuestion = 3

# Day to enabled event:
# Possible values:
# 0 - All  days
# 1 - Sunday
# 2 - Monday
# 3 - Tuesday
# 4 - Wednesday
# 5 - Thursday
# 6 - Friday
# 7 - Saturday
# Default: 4
EventDayStart = 4

# Tiem to start event:
# Default: [{ hour = 19 , minute = 30}]
EventTimeStart = [{ hour = 19 , minute = 30}]

# Event time delay (minutes):
# Default: 30
EventTimeDelay = 30

# Send rewards in email (TRUE) or add item to inventory of player (FALSE):
# Default: True
RewardsEmailEnabled = True

# Min points to send rewards:
# Default: 3
RewardsCondition = 3

# Multiply the reward amount per successful question:
# Default: True
RewardsRateEnabled = True

# Rewards for player ():
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]
Rewards = [ { id = 3470 , count = 1 }, { id = 57, count = 1000 } ]

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