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21
Mods Pack / [MOD] Achievement System
« Último mensaje por U3Games en 07 de Noviembre de 2020, 12:53:06 am »
Information:

[EN] Achievement system with rewards, fully configurable.
[ES] Sistema de objetivos con recompensas, totalmente configurable.

Images:







Config:

Código: You are not allowed to view links. Register or Login
# ---------------------------------------------------------------------------
# Achievement System Mod (By L2JDevs Mods Engine)
# ---------------------------------------------------------------------------
# More information -> http://www.l2jdevs.org
# Telegram group -> https://t.me/l2jdevs
# Sign up and join our community!
# ---------------------------------------------------------------------------
# Enabled Achievement System:
# Default: False
AchievementSystemEnabled = False

# Check if the player is in a peace zone to use this feature:
# Default: False
ZoneConditionEnabled = False

# Check if the player not is dead to use this feature:
# Default: False
DeadConditionEnabled = False

# Check if the player not is in combat state to use this feature:
# Default: False
CombatConditionEnabled = False

Structure of Achievements.xml:

Código: You are not allowed to view links. Register or Login
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="Achievements.xsd">

<!-- ITEM TYPE -->
<achievement id="10" group="1" type="ITEM" name="Adena" info="desc_adena" icon="Icon.etc_adena_i00" enabled="true">
<termsList>
<terms level="1" itemId="57" count="10000" repeat="false" reward="6393,1"/>
<terms level="2" itemId="57" count="25000" repeat="false" reward="6393,1"/>
<terms level="3" itemId="57" count="500000" repeat="false" reward="6393,2"/>
</termsList>
</achievement>
<achievement id="11" group="1" type="ITEM" name="Ancient Adena" info="desc_ancient_adena" icon="Icon.etc_ancient_adena_i00" enabled="true">
<termsList>
<terms level="1" itemId="5575" count="10000" repeat="false" reward="6393,1"/>
<terms level="2" itemId="5575" count="25000" repeat="false" reward="6393,1"/>
<terms level="3" itemId="5575" count="500000" repeat="false" reward="6393,2"/>
</termsList>
</achievement>


<!-- KILL TYPE -->
<achievement id="20" group="2" type="PVP_KILL" name="PvP" info="desc_pvp_kill" icon="Icon.skill5661" enabled="true">
<termsList>
<terms level="1" count="3" repeat="false" reward="6392,1"/>
<terms level="2" count="5" repeat="false" reward="6393,1"/>
<terms level="3" count="10" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="21" group="2" type="PK_KILL" name="PK" info="desc_pk_kill" icon="Icon.skill5074" enabled="true">
<termsList>
<terms level="1" count="3" repeat="false" reward="6392,1"/>
<terms level="2" count="5" repeat="false" reward="6393,1"/>
<terms level="3" count="10" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="22" group="2" type="KILL_MOB" name="Kill Mobs" info="desc_kill_mob" icon="Icon.skill5661" enabled="true">
<termsList>
<terms level="1" count="3" repeat="false" reward="6392,1"/>
<terms level="2" count="5" repeat="false" reward="6392,2"/>
<terms level="3" count="10" repeat="false" reward="6392,3"/>
</termsList>
</achievement>
<achievement id="23" group="2" type="KILL_CHAMPION" name="Champion" info="desc_kill_campion" icon="Icon.skill5661" enabled="true">
<termsList>
<terms level="1" count="3" repeat="false" reward="6392,1"/>
<terms level="2" count="5" repeat="false" reward="6392,2"/>
<terms level="3" count="10" repeat="false" reward="6392,3"/>
</termsList>
</achievement>
<achievement id="24" group="2" type="KILL_BOOS" name="Killer Boss" info="desc_kill_boss" icon="Icon.skill5661" enabled="true">
<termsList>
<terms level="1" npcId="25054" repeat="false" reward="6392,1"/> <!-- Hallate -->
<terms level="2" npcId="25126" repeat="false" reward="6392,1"/> <!-- Kernon -->
<terms level="3" npcId="25126" repeat="false" reward="6392,1"/> <!-- Golkonda -->
</termsList>
</achievement>
<achievement id="25" group="2" type="KILL_GRAND_BOOS" name="Grand Boss" info="desc_kill_grand_boss" icon="Icon.skill5661" enabled="true">
<termsList>
<terms level="1" npcId="29020" repeat="false" reward="6392,1"/> <!-- Baium -->
<terms level="2" npcId="29028" repeat="false" reward="6392,1"/> <!-- Valakas -->
<terms level="3" npcId="29019" repeat="false" reward="6392,1"/> <!-- Antharas -->
</termsList>
</achievement>


<!-- PLAYER TYPE -->
<achievement id="30" group="3" type="LEVEL_UP" name="Level" info="desc_level_up" icon="Icon.skill1323" enabled="true">
<termsList>
<terms level="1" count="10" repeat="false" reward="6393,1"/>
<terms level="2" count="55" repeat="false" reward="6393,1"/>
<terms level="3" count="85" repeat="false" reward="6392,1"/>
</termsList>
</achievement>
<achievement id="31" group="3" type="ONLINE" name="Gamer" info="desc_online" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" count="1" repeat="false" reward="6392,1"/>
<terms level="2" count="7" repeat="false" reward="6393,1"/>
<terms level="3" count="15" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="32" group="3" type="KARMA" name="Caothic" info="desc_karma" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" count="100" repeat="false" reward="6392,1"/>
<terms level="2" count="250" repeat="false" reward="6393,1"/>
<terms level="3" count="500" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="33" group="3" type="OLYS_POINTS" name="Olympiads" info="desc_oly_points" icon="Icon.skill5661" enabled="true">
<termsList>
<terms level="1" count="10" repeat="false" reward="6392,1"/>
<terms level="2" count="50" repeat="false" reward="6393,1"/>
<terms level="3" count="100" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="34" group="3" type="BOSS_POINTS" name="Boss Points" info="desc_boss_points" icon="Icon.skill5661" enabled="true">
<termsList>
<terms level="1" count="10" repeat="false" reward="6392,1"/>
<terms level="2" count="50" repeat="false" reward="6393,1"/>
<terms level="3" count="100" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="35" group="3" type="QUEST" name="Quest" info="desc_quest" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" count="10" repeat="false" reward="6393,1"/>
<terms level="2" count="25" repeat="false" reward="6392,2"/>
<terms level="3" count="50" repeat="false" reward="6392,3"/>
</termsList>
</achievement>


<!-- SINGULAR TYPE -->
<achievement id="40" group="4" type="REC_POINT" name="Recomendation" info="desc_rec" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" count="100" repeat="false" reward="6393,1"/>
<terms level="2" count="200" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="41" group="4" type="WEDDING" name="Married" info="desc_wedding" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="42" group="4" type="NOBLE" name="Noble" info="desc_noble" icon="Icon.skill1323" enabled="true">
<termsList>
<terms level="1" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="43" group="4" type="HERO" name="Hero" info="desc_hero" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="44" group="4" type="CURSED" name="Cursed Weapon" info="desc_cursed" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="45" group="4" type="ENCHANT" name="Enchant Item" info="desc_enchant" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" count="3" repeat="false" reward="6392,1"/>
<terms level="2" count="6" repeat="false" reward="6393,1"/>
<terms level="3" count="12" repeat="false" reward="6393,1"/>
<terms level="4" count="16" repeat="false" reward="6393,1"/>
</termsList>
</achievement>


<!-- LEADER CLAN TYPE -->
<achievement id="50" group="5" type="CLAN_CREATE" name="Clan Leader" info="desc_clan_leader" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="51" group="5" type="CLAN_CH" name="Clan Hall" info="desc_clan_hall" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="52" group="5" type="CLAN_FORTRESS" name="Clan Fortress" info="desc_clan_fortress" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="53" group="5" type="CLAN_CASTLE" name="Clan Castle" info="desc_clan_castle" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="54" group="5" type="CLAN_LEVEL" name="Clan Level" info="desc_clan_level" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" count="3" repeat="false" reward="6393,1"/>
<terms level="2" count="6" repeat="false" reward="6393,1"/>
<terms level="3" count="10" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="55" group="5" type="CLAN_MEMBRES" name="Clan Members" info="desc_clan_members" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" count="2" repeat="false" reward="6393,1"/>
<terms level="2" count="5" repeat="false" reward="6393,1"/>
<terms level="3" count="10" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="56" group="5" type="CLAN_REPUTATION" name="Clan Reputation" info="desc_clan_rep" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" count="100" repeat="false" reward="6393,1"/>
<terms level="2" count="250" repeat="false" reward="6393,1"/>
<terms level="3" count="500" repeat="false" reward="6393,1"/>
</termsList>
</achievement>
<achievement id="57" group="5" type="CLAN_ENEMIES" name="Clan Enemies" info="desc_clan_enemies" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" count="1" repeat="false" reward="6393,1"/>
<terms level="2" count="2" repeat="false" reward="6393,1"/>
<terms level="3" count="3" repeat="false" reward="6393,1"/>
</termsList>
</achievement>


<!-- FAKE TYPE -->
<achievement id="60" group="6" type="DEAD" name="Dead Man" info="desc_dead" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" count="10" repeat="true" reward="6392,1"/>
</termsList>
</achievement>
<achievement id="61" group="6" type="REMOVE_ITEM" name="Delete Adena" info="desc_remove_item" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" itemId="57" count="10000000" repeat="true" reward="6392,1"/>
</termsList>
</achievement>
<achievement id="62" group="6" type="KILL_NPC" name="Kill Guard" info="desc_kill_npc" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" npcId="111000" repeat="true" reward="6392,1"/> <!-- Custom Guard -->
</termsList>
</achievement>
<achievement id="63" group="6" type="JAIL" name="In Jail" info="desc_jail" icon="Icon.etc_royal_membership_i00" enabled="true">
<termsList>
<terms level="1" npcId="111000" count="10" repeat="false" reward="6392,1"/>
</termsList>
</achievement>
</list>

Commands:

Código: You are not allowed to view links. Register or Login
.achievement



Upcoming Features:

Green ------- Feature that has already been tested and added.
Orange ----- Feature in development or partially done.
Red --------- Feature is not yet available.
22
Events Pack / [EVENT] Last Man
« Último mensaje por U3Games en 25 de Octubre de 2020, 07:52:43 pm »
Information:

[EN] Single pvp event, the surviving player is the winner. Fully configurable.
[ES] Evento pvp individual, el jugador superviviente es el ganador. Totalmente configurable.


Video:

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Config:

Código: You are not allowed to view links. Register or Login
# ---------------------------------------------------------------------------
# Last Man Event (By L2JDevs Event Engine)
# ---------------------------------------------------------------------------
# More information -> http://www.l2jdevs.org
# Telegram group -> https://t.me/l2jdevs
# Sign up and join our community!
# -------------------------------------------------------
# General Setting
# -------------------------------------------------------
# Event name:
# Default: LastMan
EventName = LastMan

# Event free waiting time (in seconds).
# Default: 5
EventWaitingTime = 5

# Event running time (in minutes).
# Default: 10
EventRunningTime = 10

# Minimum amount of players for start event:
# Default: 2
EventMinPlayers = 2

# Maximum amount of players in event:
# Default: 100
EventMaxPlayers = 100


# -------------------------------------------------------
# Reward Setting
# -------------------------------------------------------
# Rewards for winner player or team:
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 100000 } ]
EventWinnerReward = [ { id = 3470 , count = 1 }, { id = 57, count = 100000 } ]

# Rewards bonus for player to kill:
# Default: [ { id = 57, count = 2500 } ]
EventBonusReward = [ { id = 57, count = 2500 } ]


# -------------------------------------------------------
# Features Setting
# -------------------------------------------------------
# Activate the friendly fire, allows attacking players of the same team.
# Default = True
FriendlyFireEnabled = False

# Event Rules:
EventPotionsAllowed = True
EventScrollsAllowed = True
EventSubclassAllowed = True
EventBuffAllowed = True



Upcoming Features:

Green ------- Feature that has already been tested and added.
Orange ----- Feature in development or partially done.
Red --------- Feature is not yet available.
23
Events Pack / [EVENT] Domination
« Último mensaje por U3Games en 25 de Octubre de 2020, 07:51:27 pm »
Information:

[EN] Pvp team event and capture the enemy base. Fully configurable.
[ES] Evento por equipos pvp y capturar la base enemiga. Totalmente configurable.


Video:

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Config:

Código: You are not allowed to view links. Register or Login
# ---------------------------------------------------------------------------
# Domination Event (By L2JDevs Event Engine)
# ---------------------------------------------------------------------------
# More information -> http://www.l2jdevs.org
# Telegram group -> https://t.me/l2jdevs
# Sign up and join our community!
# -------------------------------------------------------
# General Setting
# -------------------------------------------------------
# Event name:
# Default: Domination
EventName = Domination

# Event free waiting time (in seconds).
# Default: 5
EventWaitingTime = 5

# Event running time (in minutes).
# Default: 10
EventRunningTime = 10

# Minimum amount of players for start event:
# Default: 2
EventMinPlayers = 2

# Maximum amount of players in event:
# Default: 100
EventMaxPlayers = 100


# -------------------------------------------------------
# Reward Setting
# -------------------------------------------------------
# Rewards for winner player or team:
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 100000 } ]
EventWinnerReward = [ { id = 3470 , count = 1 }, { id = 57, count = 100000 } ]

# Rewards bonus for player to kill:
# Default: [ { id = 57, count = 2500 } ]
EventBonusReward = [ { id = 57, count = 2500 } ]


# -------------------------------------------------------
# Features Setting
# -------------------------------------------------------
# Activate the friendly fire, allows attacking players of the same team.
# Default = True
FriendlyFireEnabled = False

# Event Rules:
EventPotionsAllowed = True
EventScrollsAllowed = True
EventSubclassAllowed = True
EventBuffAllowed = True



Upcoming Features:

Green ------- Feature that has already been tested and added.
Orange ----- Feature in development or partially done.
Red --------- Feature is not yet available.
24
Events Pack / [EVENT] Death Match
« Último mensaje por U3Games en 25 de Octubre de 2020, 07:50:08 pm »
Information:

[EN] Individual player vs player event, fully configurable.
[ES] Evento player vs player individual, totalmente configurable.


Video:

You are not allowed to view links. Register or Login

Config:

Código: You are not allowed to view links. Register or Login
# ---------------------------------------------------------------------------
# Death Match Event (By L2JDevs Event Engine)
# ---------------------------------------------------------------------------
# More information -> http://www.l2jdevs.org
# Telegram group -> https://t.me/l2jdevs
# Sign up and join our community!
# -------------------------------------------------------
# General Setting
# -------------------------------------------------------
# Event name:
# Default: DeathMatch
EventName = DeathMatch

# Event free waiting time (in seconds).
# Default: 5
EventWaitingTime = 5

# Event running time (in minutes).
# Default: 10
EventRunningTime = 10

# Minimum amount of players for start event:
# Default: 2
EventMinPlayers = 2

# Maximum amount of players in event:
# Default: 100
EventMaxPlayers = 100


# -------------------------------------------------------
# Reward Setting
# -------------------------------------------------------
# Rewards for winner player or team:
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 100000 } ]
EventWinnerReward = [ { id = 3470 , count = 1 }, { id = 57, count = 100000 } ]

# Rewards bonus for player to kill:
# Default: [ { id = 57, count = 2500 } ]
EventBonusReward = [ { id = 57, count = 2500 } ]


# -------------------------------------------------------
# Features Setting
# -------------------------------------------------------
# Activate the friendly fire, allows attacking players of the same team.
# Default = True
FriendlyFireEnabled = False

# Event Rules:
EventPotionsAllowed = True
EventScrollsAllowed = True
EventSubclassAllowed = True
EventBuffAllowed = True



Upcoming Features:

Green ------- Feature that has already been tested and added.
Orange ----- Feature in development or partially done.
Red --------- Feature is not yet available.
25
Events Pack / [EVENT] Team Vs Team
« Último mensaje por U3Games en 25 de Octubre de 2020, 07:45:13 pm »
Information:

[EN] Player vs player event by teams, fully configurable.
[ES] Evento player vs player por equipos, totalmente configurable.


Video:

You are not allowed to view links. Register or Login

Config:

Código: You are not allowed to view links. Register or Login
# ---------------------------------------------------------------------------
# Team vs Team Event (By L2JDevs Event Engine)
# ---------------------------------------------------------------------------
# More information -> http://www.l2jdevs.org
# Telegram group -> https://t.me/l2jdevs
# Sign up and join our community!
# -------------------------------------------------------
# General Setting
# -------------------------------------------------------
# Event name:
# Default: TeamVsTeam
EventName = TeamVsTeam

# Event free waiting time (in seconds).
# Default: 5
EventWaitingTime = 5

# Event running time (in minutes).
# Default: 10
EventRunningTime = 10

# Minimum amount of players for start event:
# Default: 2
EventMinPlayers = 2

# Maximum amount of players in event:
# Default: 100
EventMaxPlayers = 100


# -------------------------------------------------------
# Reward Setting
# -------------------------------------------------------
# Rewards for winner player or team:
# Default: [ { id = 3470 , count = 1 }, { id = 57, count = 100000 } ]
EventWinnerReward = [ { id = 3470 , count = 1 }, { id = 57, count = 100000 } ]

# Rewards bonus for player to kill:
# Default: [ { id = 57, count = 2500 } ]
EventBonusReward = [ { id = 57, count = 2500 } ]


# -------------------------------------------------------
# Features Setting
# -------------------------------------------------------
# Activate the friendly fire, allows attacking players of the same team.
# Default = True
FriendlyFireEnabled = False

# Event Rules:
EventPotionsAllowed = True
EventScrollsAllowed = True
EventSubclassAllowed = True
EventBuffAllowed = True



Upcoming Features:

Green ------- Feature that has already been tested and added.
Orange ----- Feature in development or partially done.
Red --------- Feature is not yet available.
26
Mods General Information / Re: [INFO][MODS] New version available!
« Último mensaje por swarlog en 24 de Octubre de 2020, 02:27:09 am »
Update Mods Engine to V4!
  • Update external libs version.
  • Update gradle files.
  • Update to Java 14.
27
Information & News / Updated to Java 14
« Último mensaje por U3Games en 26 de Julio de 2020, 09:31:07 pm »


Now we use java 14 for our projects, update!

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28
Development / [TODO] Instances
« Último mensaje por U3Games en 27 de Mayo de 2020, 07:51:27 pm »
List and development status in which it is currently.

Green ------- Feature that has already been tested and added.
Olive ----- Feature that has already been tested and added, but needs improvement.
Orange ----- Feature in development or partially done.
Red --------- Feature is not yet available.


  • CastleDungeon
  • CavernOfThePirateCaptain
  • CavernOfThePirateCaptainNight
  • ChambersOfDelusion
  • CrystalCaverns
  • DarkCloudMansion
  • DisciplesNecropolisPast
  • ElcadiasTent
  • FinalEmperialTomb
  • HideoutOfTheDawn
  • IceQueensCastle
  • IceQueensCastleNormalBattle
  • JiniaGuildHideout1
  • JiniaGuildHideout2
  • JiniaGuildHideout3
  • JiniaGuildHideout4
  • Kamaloka
  • LibraryOfSages
  • MithrilMine
  • MonasteryOfSilence1
  • NornilsGarden
  • NornilsGardenQuest
  • PailakaDevilsLegacy
  • PailakaSongOfIceAndFire
  • RimKamaloka
  • SanctumOftheLordsOfDawn
  • SecretAreaInTheKeucereusFortress1
29
Information & News / New Events Engine Available!
« Último mensaje por U3Games en 27 de Mayo de 2020, 07:24:42 pm »
Our new exclusive event engine for L2JDevs is now available!

After improving our private pack, we have returned to the event engine branch.

It will be available soon, while we show you images of its development and information.



GRAN EVENT LIST:
  • TeamVsTeam (Free)
  • CaptureTheFlag (On sale)
  • Domination (On sale)
  • DeathMatch (Free)
  • LastMan (On sale)
  • RaceWar (On sale)



Currently available to premium users! Soon released for open source ^^

More info of engine -> You are not allowed to view links. Register or Login
30
Information & News / Mods Engine v3 (Rework)
« Último mensaje por U3Games en 25 de Abril de 2020, 01:16:28 pm »


L2JMods is an add-on, fully written in Java, for L2 Java Servers
that allows you add mods without any server modification.

==- Updated to java 11, engine and mods! -==

WELLCOME TO NEW L2J MODS ENGINE


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